Glancing, Referring and Explaining in the Dialogue System Ham-rpm
نویسندگان
چکیده
The natural language dialogue system HAM-RPM converses with a human partner about scenes which either one or both are looking at directly (or have a photograph of). At present the system, which is implemented in FUZZY (LeFaivre 1977), is being tested on two domains: the interior of a living room and a traffic scene. Since it is assumed that both partners begin the dialogue with relatively little specific knowledge about the scene, most of the specific information used by the system during the conversation must be obtained by a process more or less analogous to looking at the scene. We have found it worth while to make the analogy quite close, requiring the system to retrieve its visual data by doing something like casting a series of glances centered on various points in the scene. Fig. 1 is a schematic drawing of a section of our traffic scene, showing a tree with a parking lot in front of it. How easy is it to recognize the various objects in Fig. 1 when glancing at point A? CAR9 and CAR8 will be about equally easy to recognize as cars. TREE4 will probably be recognized more easily, since it is equally close to point A, and very large, and since there are no similar types of objects. On the other hand, CAR3 will be less easily recognizable, since it is farther away. MAN4 is probably too far away to be recognizable as a man at all (he is recognizable only from the points nearest him, as is shown by the four arrows pointing away from him). Just this information is stored in HAM-RPM in a separate associative network corresponding to point A. In all, there are about a hundred such small networks (represented by the small dots in Fig. 1), corresponding to possible glances at the scene. The statements about the nature of the various objects which are recognizable from the point in question are ordered, in a way characteristic of the FUZZY programming language, in terms of their recognizability, so that they will automatically be retrieved in that order.
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